Archive for June, 2010

Level Editor

June 25, 2010

Been working too many late nights at work recently, so it’s been a slow-ish couple of weeks on the Bing Bong! front. I’ve made most of the in-game editor though, so I can start cranking out the levels a lot quicker now!

Edit mode:



June 14, 2010

I’ve been figuring out OpenFeint integration and adding leaderboards and achievements! Fun stuff! 🙂

Fonts, scores and level selection!

June 2, 2010

Finally got round to making a font system for my engine. As a result I can now display useful stuff like scores and level names 😉

I also slightly changed the in-game menu bar to incorporate the score and new button layout.

Screenies showing some new stuff: