Back to UI…

I’m now working on finishing the menu UI so the level selector will be fully functional and out the way. I’ve started by making the padlock icon for locked levels.

Here’s an exciting pic 😉

Gotta finish off the font support next so that I can display the level names and any other dynamic text I’ll need. I’ve also nearly finished the code for a new Orb type which will mix the gameplay up a bit!

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